I'm
Martin EmperorKunDis Svanda
In 2012 I returned from Prague to Cheb. After finishing my university studies I tried to to establish myself as a software developer in Prague. Unfortunately, I failed because my parents had no contacts in Prague and no financial background to help me settle down in the capital. Find a job in my field in Cheb turned out to be impossible. All my successful classmates worked for low wages at 02 or T-Mobile or manual labor in printing shops. The only way to get a little to make a better living was to work in Germany. In 2012, I started working for a German company. Despite my education (primary, secondary, high school and university) and studies English for a total of more than 13 years (including 2 years of IT English and 1.5 years of business English) I had to start at the lowest level. It took me almost 3 years to go from being a helper to to installing sockets.
Thanks to my logical thinking and experience with technical drawing, I quickly became familiar with technical documentation and assembly plans. After three years I became the leader of several small teams of electricians and we travelled all over Germany, building houses and installing office interiors. It was a good job with good pay and I was happy as a single man. Had it not been for the covid-19 pandemic, I would probably still be in that job today. But the covid-19 pandemic changed everything for me. It made traveling to the Montazes more difficult. At the same time, I found a wife, we started a family, and traveling for a weekly bazi or longer work montages was no longer an option for me. I had to find work close to the border. For six months I worked in a glass factory, sweeping floors. It was one of the worst period of my life. But then I finally decided to pursue my hobby of game development and programming to the fullest and I started to study very actively and look for ways to achieve my dream. Times have changed and today it is possible to find a good job in software development even in border regions, even in game development, which has always been my passion.
Paladin (Underworld Enforcer): Known as "The Judge" in the streets, they enforce the unwritten laws of the criminal world, resolving disputes with a mix of intimidation and wisdom. Necromancer (Clandestine Drug Manufacturer): Operating from hidden labs, they are chemists creating addictive substances, controlling a network of addicts and dealers. Druid (Illicit Botanist): Masters of urban gardening, they cultivate rare and illegal plants, supplying various gangs with natural substances. Hunter (Hitman/Tracker): Feared as "The Ghost," they are experts in tracking and silently eliminating targets in the urban jungle. Warrior (Gang Enforcer): Known as "The Brute," they rule the streets through sheer physical prowess, dominating their territory. Mage (Cyber Criminal): Operating from The Grid, they are digital wizards, hacking systems and trading sensitive information. Priest (Cult Leader): Charismatic leaders, they manipulate their followers, orchestrating criminal activities under the guise of religious fervor. Assassin (Silent Killer): Silent and deadly, they are the shadowy figures behind high-profile eliminations. Shaman (Streetwise Occultist): Dealing in the mystical, they blend ancient rituals with street savvy, trading in cursed artifacts.
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Extra Information about you! like hobbies and your goals.
MoreWhen the UE5 Matrix playable demo was released on 9 December 2021, I was excited. I had no idea that gaming industry had moved so far I always thought that without hundreds of people and hundreds of computers there was no game development I knew I had to download it at home, so I did, and I downloaded UE5 and the first spent over 30 hours on it the first weekend, found UnrealSensei on YouTube and did two tutorials. And it was amazing, and over the next couple of months I spent about 40-50 hours on it. a week. And I got into a situation where I can add everything and set everything up, but it doesn't have any functionality and it's not a game, it's just a world that you're free to move around in. And just when I thought I was going to be I'd have to look for a resource that would teach me how to actually develop games in UE and not just make a game where you can't play, I found a promotion on HumbleBundle for "Create Unreal 5 Engine Games Bundle" and bought the complete bundle with all the courses, which started the video game adventure.
In the months and years that followed, I worked on a couple of projects on Game Jam, wrote a few websites, made a few assemblies, made a few concept games, moved a few I moved from the Czech Republic to Germany ( because I don't want my kids to do what I've been doing for years I learn something and then have nowhere to use it), my second daughter was born, I finally played on an official the WoW server, made a high level mage, and as part of the Bohemian Lions guild, I "made history". , built 3 drones and participated in several flying days at the airport in Cheb, he did incredible many different courses around game development mostly in Unreal Engine but not only in it, I learned programming in several programming languages (C++, C#, Java, JavaScript{I don't consider HTML and CSS programming languages}). And now I think the time is finally ripe and my skill to fully dive into my dream industry and help it move forward.
I'm mainly a father, husband, gamer, Star Wars fan, programmer, and a technically minded atheist who who believes that with hard work and dedication, any kind of success is possible.
In the following section is a list of all my projects that have survived until today. Unfortunately for technical reasons I lost a lot of data mostly from the period when I was learning. At the same time I would like to point out that everything I have learned in the last two years I have learned on my own. I had no guidance and no help or anyone to advise me on how git works or what program to use to make an assembly. I studied everything in the time after my standard job where I program the backend in a different programming language than the one I develop in.
Martin EmperorKunDis Svanda
Software Developer
Game Developer
Schillerstraße 12
Waldsassen
95652
Germany
martin.k.svanda@gmail.com
+49 (0)175 9096965